View Full Version : LINKSYS Wireless-N Gigabit Gaming Router (WRT330N)
GrkPontio85
01-19-2007, 08:06 AM
I’m in desperate need of a new router. I currently have an old Linksys Wireless-G broadband Router (WRT54G v 1.1) and its screwing up.
What does everyone think about the Wireless-N Gigabit Gaming Router (WRT330N)? I have a huge family and we are pretty big on video games/computer games as well as downloading. Is this router worth buying? Is there anything better then this one?
Here is the link
http://www.linksys.com/servlet/Satellite?c=L_Product_C2&childpagename=US%2FLayout&cid=1166859632665&packedargs=site%3DUS&pagename=Linksys%2FCommon%2FVisitorWrapper
Your advise is greatly appreciated. :toast:
the 802.11n is only good if you have "n" client adapters. I say get 802.11g...
this is a popular gaming router... http://games.dlink.com/products/?pid=370&#DGL-4300
Wile E
01-19-2007, 09:40 AM
Not to mention, 802.11n wireless is still just in draft, and these routers don't perform up to the advertised n spec, anyway. Plus, the companies aren't even 100% sure these routers will be compatible with the final n spec. If the spec changes too much, then you're SOL with your new router, as it will only work at it's highest speed with the Draft-N products, which are sure to vanish once the final spec is ratified. I just recently bought a ZyXel X-550 router for $50. It's performance suprised the heck out of me, absolutely great performance. The only feature it doesn't have compared to the D-link gaming router, is the Gb switch. It has all the QoS packet prioritization of the D-link, works great, too.
tigger
01-19-2007, 11:30 AM
how does the QoS thingy work? my d-link dsl-624t has QoS on it too.doo i need that turned on then?
how does the QoS thingy work? my d-link dsl-624t has QoS on it too.doo i need that turned on then?
it just prioritizes the upload data. its only good if you have multiple machines that requires a sustained upload speed (voip...servers, etc.). It wont have a advantage in gaming, unless your hosting (and multiple servers).
Wile E
01-20-2007, 08:36 AM
it just prioritizes the upload data. its only good if you have multiple machines that requires a sustained upload speed (voip...servers, etc.). It wont have a advantage in gaming, unless your hosting (and multiple servers).It has an advantage in games if your are doing more than one thing over the internet, period. It made a huge difference for my VoIP, while gaming, too.
It has an advantage in games if your are doing more than one thing over the internet, period. It made a huge difference for my VoIP, while gaming, too.
dont know how it can be huge, when your just uploading 10kb/s (dling around 30-40) while gaming while your voip is around 90kb/s...and cable is usually limited around 300-400.
Wile E
01-21-2007, 12:05 AM
dont know how it can be huge, when your just uploading 10kb/s (dling around 30-40) while gaming while your voip is around 90kb/s...and cable is usually limited around 300-400.Trust me, it makes a difference you can hear in VoIP calls. Eliminated the lags and dropouts in gaming, too. It really is worth it, imo. It's not purely about upload speed with these types of things, latency is important as well.
tigger
01-21-2007, 12:35 AM
wile e,how do i set it up tho'? i dont really understand the settings for it on my router.
Wile E
01-21-2007, 01:51 AM
Mine just worked with voip. But I had to set it for specific applications in reference to gaming, a lot like port fowarding, but I'm not exactly sure how yours works. I had to enter the application name, the ports it uses, and set a drop down menu option to "game".
wile e,how do i set it up tho'? i dont really understand the settings for it on my router.
these steps is from my dlink router, but i guess a dlink is a dlink...
login in to the the web admin of the router...
go to advance > steam engine
and Enable it and make sure Dynamic Fragmentation & Automatic Uplink Speed are checked.
also set the Connection Type accordingly.
The router than will restart and measure the upload speed and automatically config the QoS.
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