View Full Version : Set-up of scripts
Americanfreak
07-21-2007, 01:19 AM
Setting up the scripts seems pretty simple but I have a question.
What I would like to do is make a single script that runs a series of test at different res. Like the first test would be at 600 x 480 then 800 x 600 and so forth. I can't seem to get it to do this with the script; it appears to just stay at 600 x 480.
I have also noticed no one has asked or posted their custom scripts here, how come?
Thanks for the help.
Americanfreak
07-22-2007, 05:24 AM
lol...guess it was just me as it seem to be working now.
really like the program!
Americanfreak
08-22-2007, 04:48 AM
Ok, maybe I can start something off here. This is my Doom3-Quake4-Call of Duty 2 script
[Doom3]
Folder=k:\doom 3
ResolutionX=1024
ResolutionY=768
AA=0
AF=0
Demo=demo1
DemoLength=2148
#------------------------------------
# 1 run 1024 x 768 AA-0 AF-0
[Doom3]
Folder=k:\doom 3
ResolutionX=1024
ResolutionY=768
AA=4
AF=8
Demo=demo1
DemoLength=2148
#------------------------------------
# 2 run 1024 x 768 AA-4 AF-8
[Doom3]
Folder=k:\doom 3
ResolutionX=1280
ResolutionY=1024
AA=0
AF=0
Demo=demo1
DemoLength=2148
#------------------------------------
# 3 run 1280 x 1024 AA-0 AF-0
[Doom3]
Folder=k:\doom 3
ResolutionX=1280
ResolutionY=1024
AA=4
AF=8
Demo=demo1
DemoLength=2148
#------------------------------------
# 4 run 1280 x 1024 AA-4 AF-8
[Doom3]
Folder=k:\doom 3
ResolutionX=1650
ResolutionY=1050
AA=0
AF=0
Demo=demo1
DemoLength=2148
#------------------------------------
# 5 run 1680 x 1050 AA-0 AF-0
[Doom3]
Folder=k:\doom 3
ResolutionX=1650
ResolutionY=1050
AA=4
AF=8
Demo=demo1
DemoLength=2148
#------------------------------------
# 6 run 1680 x 1050 AA-4 AF-8
# End of DOOM 3 Testing
[Quake4]
Folder=F:\Quake4\
ResolutionX=1024
ResolutionY=768
AA=0
AF=0
Quality=High
Demo=midemo3
DemoLength=275
#------------------------------------
# 1 run 1024 x 768 AA-0 AF-0
[Quake4]
Folder=F:\Quake4\
ResolutionX=1024
ResolutionY=768
AA=4
AF=8
Quality=High
Demo=midemo3
DemoLength=275
#------------------------------------
# 2 run 1024 x 768 AA-4 AF-8
[Quake4]
Folder=F:\Quake4\
ResolutionX=1280
ResolutionY=1024
AA=0
AF=0
Quality=High
Demo=midemo3
DemoLength=275
#------------------------------------
# 3 run 1280 x 1024 AA-0 AF-0
[Quake4]
Folder=F:\Quake4\
ResolutionX=1280
ResolutionY=1024
AA=4
AF=8
Quality=High
Demo=midemo3
DemoLength=275
#------------------------------------
# 4 run 1280 x 1024 AA-4 AF-8
[Quake4]
Folder=F:\Quake4\
ResolutionX=1680
ResolutionY=1050
AA=0
AF=0
Quality=High
Demo=midemo3
DemoLength=275
#------------------------------------
# 5 run 1680 x 1050 AA-0 AF-0
[Quake4]
Folder=F:\Quake4\
ResolutionX=1680
ResolutionY=1050
AA=4
AF=8
Quality=High
Demo=midemo3
DemoLength=275
#------------------------------------
# 6 run 1680 x 1050 AA-4 AF-8
#End of Quake 4 Testing
[CallOfDuty2]
Folder=F:\Call of Duty 2
Resolution=1024x768
AA=0
AF=0
r_rendererPreference=dx9
ai_corpseCount=20
r_dlightLimit=8
r_textureMode=anisotropic
r_zFeather=1
sc_enable=1
Demo=dday_tpu
DemoLength=4500
#------------------------------------
# 1 run 1024 x 768 AA-0 AF-0
[CallOfDuty2]
Folder=F:\Call of Duty 2
Resolution=1024x768
AA=4
AF=8
r_rendererPreference=dx9
ai_corpseCount=20
r_dlightLimit=8
r_textureMode=anisotropic
r_zFeather=1
sc_enable=1
Demo=dday_tpu
DemoLength=4500
#------------------------------------
# 2 run 1024 x 768 AA-4 AF-8
[CallOfDuty2]
Folder=F:\Call of Duty 2
Resolution=1280x1024
AA=0
AF=0
r_rendererPreference=dx9
ai_corpseCount=20
r_dlightLimit=8
r_textureMode=anisotropic
r_zFeather=1
sc_enable=1
Demo=dday_tpu
DemoLength=4500
#------------------------------------
# 3 run 1280 x 1024 AA-0 AF-0
[CallOfDuty2]
Folder=F:\Call of Duty 2
Resolution=1280x1024
AA=4
AF=8
r_rendererPreference=dx9
ai_corpseCount=20
r_dlightLimit=8
r_textureMode=anisotropic
r_zFeather=1
sc_enable=1
Demo=dday_tpu
DemoLength=4500
#------------------------------------
# 4 run 1280 x 1024 AA-4 AF-8
[CallOfDuty2]
Folder=F:\Call of Duty 2
Resolution=1680x1050
AA=0
AF=0
r_rendererPreference=dx9
ai_corpseCount=20
r_dlightLimit=8
r_textureMode=anisotropic
r_zFeather=1
sc_enable=1
Demo=dday_tpu
DemoLength=4500
#------------------------------------
# 5 run 1680 x 1050 AA-0 AF-0
[CallOfDuty2]
Folder=F:\Call of Duty 2
Resolution=1680x1050
AA=4
AF=8
r_rendererPreference=dx9
ai_corpseCount=20
r_dlightLimit=8
r_textureMode=anisotropic
r_zFeather=1
sc_enable=1
Demo=dday_tpu
DemoLength=4500
#------------------------------------
# 6 run 1680 x 1050 AA-4 AF-8
#End of COD2 Testing
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