View Full Version : GPU-Z v0.0.9 ONLY - BUGS ONLY
PVTCaboose1337
10-21-2007, 07:51 PM
Post bugs here for version 0.0.9. PLEASE POST PICTURES!
Download Link (http://www.techpowerup.com/downloads/811/TechPowerUp_GPU-Z_v0.0.9.html)
Below, my card.
http://img.techpowerup.org/071021/Capture068.jpg
aGeoM
10-21-2007, 10:44 PM
Hi
NVIDIA SLI always show disabled since 0.0.3 version.
System Vista x64; 8600GT SLI.
Be Well
pik_d
10-22-2007, 12:46 AM
6600GT PCI-e
It still claims this card as 8 ROPs when infact it only has 4.
The Pixel Fillrate is listed as 4.0 GPixel/s when it should only be 2.0 GPixel/s.
The Texture Fillrate is listed as 8.0 GTextel/s when it should only be 4.0 GTexel/s.
The Memory type is listed as DDR3 when it should be GDDR3.
erocker
10-22-2007, 12:47 AM
The program updates when told not to. Otherwise everything else is perfect with my system.
ccleorina
10-22-2007, 05:30 AM
It's perfect with my system....:rockout:
niko084
10-22-2007, 06:30 AM
Still wont read the clocks of my 2600xt gddr4 MSI card
Quite a few things do not show up on mine, its a 6800 GS AGP version.
http://img.techpowerup.org/071022/gpu-z.jpg
Also when I click "Create dump.." the "About GPU-Z" comes up instead of what ever it's suppose to do.
mamisano
10-22-2007, 01:36 PM
Still having problems with validating....:banghead:
Running XP X64 SP2
http://img.techpowerup.org/071022/gpuz.b9.jpg
DarkjeThe2nd
10-22-2007, 02:25 PM
os: vista ult. x86, card: 8800gtx, driver: 163.75, everest ultimate 4.10, rivatuner 2.05, gpu-z 0.09
http://img99.imageshack.us/img99/2893/gpuz0093dk5.jpg
1. I set OC with RivaTuner, I know about the stepped OC on the g80, but just to make my point I set RT-sliders in between. (get's stored in windows register for driver, then applied to hardware register, resulting in the selection of the nearest available clock?)
2. RT hw-monitor reading the resulting clocks, from the HW register (ok).
3. Everest reading the resulting clocks, from the HW register (ok).
4. GPU-Z reading the resulting clocks, from the windows(driver) register (not ok).
it seems gpu-z reads the exact numbers I set with rivatuner sliders from the windows register when oc-ing, not the actual resulting speeds from the hardware itself?
notice the core- and shaderclocks, everest and rivatuner report the resulting speeds, gpu-z seems to report what the rt-slider is set to.
edit: made it more clear.
previous less clear pic of the same point: http://img530.imageshack.us/img530/8972/gpuz0091zw6.jpg
Widjaja
10-22-2007, 02:36 PM
The program updates when told not to. Otherwise everything else is perfect with my system.
same here
Grings
10-22-2007, 03:29 PM
http://img.techpowerup.org/071022/gpuz009.jpg
Now shows BFG as subvendor:rockout:
SiXx`
10-22-2007, 06:53 PM
http://www.techpowerup.com/gpuz/e3bdp
"In the GPU Clock row the shader box is grayed out meanwhile the Default Clock still reports the shader clock but it is still reporting the wrong speed. Pixel and Texture fill rate should not read the same exact numbers. Instead Pixel Fill Rate should Read as 8.8 GPixels whilst Texture Fill Rate Should Read What it now. Another thing is that there is only 16 ROPS not 24."
Also forgot to mention default clock should read 450/660.
burebista
10-22-2007, 07:07 PM
0.0.9 instant shutdown when launched.
0.0.8 works fine (beside not showing vendor).
XP32 SP3 Beta 3205
BFG 7900GS OC with XG 163.76
{Sniping}Waste
10-22-2007, 09:28 PM
I have a x800GTO but its been flashed to a X800XT with all 16 pipelines opened. It shows 16 ROP but only 12 shader units.
http://www.techpowerup.com/gpuz/7vx4/
anonymous_user
10-23-2007, 04:39 AM
6600GT PCI-e
It still claims this card as 8 ROPs when infact it only has 4.
The Pixel Fillrate is listed as 4.0 GPixel/s when it should only be 2.0 GPixel/s.
The Texture Fillrate is listed as 8.0 GTextel/s when it should only be 4.0 GTexel/s.
The Memory type is listed as DDR3 when it should be GDDR3.
Same here.
http://i23.tinypic.com/2zy8sxk.png
pik_d
10-23-2007, 06:03 AM
Same here.
<snip>
He responded to this bug report thingy, so we should finally get our 6600GT's showing their true (less powerful) strength next time: http://forums.techpowerup.com/showthread.php?t=42646
Morgoth
10-23-2007, 11:45 AM
rong GPU clock info
http://img85.imageshack.us/img85/6018/gpuzzk9.th.jpg (http://img85.imageshack.us/my.php?image=gpuzzk9.jpg)
von kain
10-23-2007, 02:06 PM
Still having problems with validating....:banghead:
Running XP X64 SP2
http://img.techpowerup.org/071022/gpuz.b9.jpg
count me too on this problem
W1zzard
10-23-2007, 03:53 PM
count me too on this problem
xp64 too ?
johnspack
10-24-2007, 04:10 AM
Working for me since .8, however .9 has shader overclock greyed out.
Antonino
10-26-2007, 01:21 PM
wrong number of ROPS (16 instead of 8), so also wrong pixel fillrate..
The memory bandwidth is also much too high..
http://img340.imageshack.us/img340/1355/catturalu3.jpg
anonymous_user
10-27-2007, 05:42 PM
For integrated graphics is it possible for GPU-Z to detect the amount of shared memory?
http://i21.tinypic.com/16m3mew.png
For this computer I share 64MB.
panchoman
10-27-2007, 05:42 PM
gpu-z/atitool + F@H counsle gpu client = CRASH
sneekypeet
10-28-2007, 05:11 AM
all previous versions have worked and then I get this now??????
http://img.techpowerup.org/071028/newgpuz.jpg
Sorry found it does in fact work...had settings wrong!
eva2000
10-28-2007, 04:08 PM
Nice app.. anyone notice the oc'd shader clock speed is being misreported ? I set my 640MB Gainward 8800GTS stock hsf air to 1620mhz shader clock in rivatuner 2.06 but GPU-Z reports 1637mhz shader clock ??
E6850 air cooled :)
3Dmark05
http://fileshosts.com/intel/Asus/Blitzformula/results/ultra120ex/E6850_L720A489/crucial/8500t6_8500nt1/9x/667/464-580_5545_430448_1.675-1.4-1.69-2.2-1.175-A_sroff_x67_20mv/8800GTS_28/3dmark05_648_1620_1008_22165.png
3Dmark2003
http://fileshosts.com/intel/Asus/Blitzformula/results/ultra120ex/E6850_L720A489/crucial/8500t6_8500nt1/9x/667/464-580_5545_430448_1.675-1.4-1.69-2.2-1.175-A_sroff_x67_20mv/8800GTS_28/3dmark2003_648_1620_1008_42508_4166mhz.png
Grandpa
10-29-2007, 01:58 AM
Well everything seems to work propperley for me now except still showing SLI as disabled. The shader clock is reading right now when when OC unlocked with RivaTuner.
Good Job
sneekypeet
10-29-2007, 02:28 AM
Sorry for the bad info on my post ....when I set it to read SLi it does in fact seem to supply all the info.....
http://img.techpowerup.org/071028/mybad.jpg
von kain
11-03-2007, 10:33 AM
http://img.techpowerup.org/071103/gpuz.jpg
driver recognicion prob plus the x64 no validation bug
von kain
11-03-2007, 10:34 AM
xp64 too ?
yes xp x64 sp2 i can't help you if it does work on sp1
Punisher!
11-04-2007, 07:23 AM
Sometimes it HARD-FREEZED my rock solid PC when other Hardware monitoring software opened (I had CoreTemp + 3 CPU-Z + Orthos Running).
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