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View Full Version : Artifact scanning - which method to take notice of?


IsaacS
08-21-2005, 07:32 PM
Hi
I have a Connect 3d x800 XT PE graphics card, which I have overclocked to x850 PE speeds. Now if testing for artifacts using the old "more compatible" method - I don't get any artifacts reported. But if using the new artifact scanning method it reports artifacts after about 7 minutes.

I have used this overclock setting in Far Cry and do not notice any artifacts, but have not tried any other games. Which should artifact scanning method should I take notice of.

W1zzard
08-21-2005, 07:45 PM
new scanning detects artifacts earlier .. with old scanning method there might be a very small chance that artifacts appear in games, with new scanning this chance is even smaller, but i dont claim the chance is zero .. if you still get visual errors, clock down another few mhz

IsaacS
08-22-2005, 04:01 PM
new scanning detects artifacts earlier .. with old scanning method there might be a very small chance that artifacts appear in games, with new scanning this chance is even smaller, but i dont claim the chance is zero .. if you still get visual errors, clock down another few mhz

Thank you Wizzard and for your answer to my other issue raised. I look forward to seeing ATI Tool 0.25.