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AMDCam
09-05-2005, 08:34 AM
Hey, I was wondering about Physics cards. I've heard of them as being cards, like sound and video, that calculate 1000's of times more physics moves than a graphics card or processor. Do you think they're actually gonna build them? And if so, is it really gonna help games much? I mean there are some pretty realistic physics in modern games (ragdoll effect), but I mean is it practical to buy a physics card? THanks

DanTheBanjoman
09-05-2005, 09:26 AM
If games use them they offer some nice options. If they will actually stay on the market is a different thing. I'd wait for at least the 2nd generation, see how many games will support it, wait for benchmarks and prices to drop.

Anarion
09-05-2005, 10:54 AM
If games use them they offer some nice options. If they will actually stay on the market is a different thing. I'd wait for at least the 2nd generation, see how many games will support it, wait for benchmarks and prices to drop.


afa i know they don't need games support they use some kinda api which now games use with alittle diffrence so in theory there are some DLL which replaced ! i agree these are just words ! who knows!

i saw some demos & imho no big deal though .... salute to next gen ....if they comes & ain't integrated with vgas.....remember those add on 3d cards though...

AMDCam
09-05-2005, 05:32 PM
Okay thanks. I mean I've seen what they can do, but I don't think it will be that noticable and if it will take a lot of load off the graphics card. I mean individual blades of grass and leaves moving is cool, but you're gonna have to crouch and zoom to even tell they are.