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View Full Version : modded driver for 8800GTS 320 mb + enabled physx on GPU


raptori
07-04-2008, 03:43 PM
i tried the 177.41 but it doesn't work with me i have 8800 GTS 320mb and vista 32bit ......
let me explane it more 177.41 doesn't recognize my vcard GTS 320mb is there is a way to enable physx on this this card what driver do i need to use.... where to find a modded inf or how can i mod it....

Mussels
07-04-2008, 03:58 PM
i dont think it works as its a G80 based card.

Not that it wont EVER support it, its just that the modded driver was for G92 based cards such as the GTS 512MB model.

dark2099
07-04-2008, 03:59 PM
http://forums.techpowerup.com/showthread.php?t=63806

That is a whole thread on the PhsyX drivers, might be able to get some help there, but as Mussels said, might not support the G80 chipset.

Cold Storm
07-04-2008, 04:05 PM
The modded drivers only work with the G92 core and the new GTX cores.. They will be updating in the near future for other core chips to work with it also. But at this time its only those two

Mussels
07-04-2008, 04:05 PM
hah, i was right! hooray me.

Cold Storm
07-04-2008, 04:10 PM
hah, i was right! hooray me.

Lol. This is one thing with Nvidia that I all ways dis liked.. did a Beta without allowing EVERYONE to have the fun at doing it. There is a few out there that has the G80 chips. And the bad thing is, a lot of people don't know till they ask that they have a G80 Chip.

Mussels
07-04-2008, 04:12 PM
Lol. This is one thing with Nvidia that I all ways dis liked.. did a Beta without allowing EVERYONE to have the fun at doing it. There is a few out there that has the G80 chips. And the bad thing is, a lot of people don't know till they ask that they have a G80 Chip.

well since it'd dedicate some shaders (amongst other things) to physics work, they're probably having to spend some time figuring out how many to dedicate to it. Too few, and you get no gains, too many and you lose too much 3D rendering power.

raptori
07-04-2008, 04:14 PM
thanks but I know that 8800 GTS 320 is G80 based card....

Cold Storm
07-04-2008, 04:16 PM
well since it'd dedicate some shaders (amongst other things) to physics work, they're probably having to spend some time figuring out how many to dedicate to it. Too few, and you get no gains, too many and you lose too much 3D rendering power.

That is right on it. But, you just think that they would have half the developing team doing other chips to get it out there TOGETHER. But, that is just me talking. I understand the problems, and get it. I just would love them to give our love to everyone faster then months later.