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#51 | ||
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Unfortunately - at this day & age they wont make games like the way they made CoD1 anymore, which is sad really - remember back in the day where SP mode was longer & had at least 20-30 maps/levels to play through??? creators seem to think that multiplayer is a good excuse to slack off & give you half arsed storylines because in their minds their thinking who the f*ck plays SP games anyway? - thats why games such as Fallout 3 was so popular. the way i see it now - SP mode is more or less just a 'taster' for the game since im guessing that most people will at least play through SP mode before taking the fight online like I do. game studios have gotten incredibly lazy over the last 10years, & because MP mode hasnt got/doesnt need a storyline - people will just carry on with MP & not give a sh*t at all & this is whats killing PC gaming - because we are willing to accept games at face value & not what it could/should have really been. Its depressing. even consoles have more SP levels then us MP or not lol
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#52 |
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Both great games however I prefered crysis overall. COD4 had the better ending tho.
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#53 | |
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Anyway it makes me wonder on what they spend their development time. New DirectXs and development tools make developing games much easier than say 5 years ago and honestly I don't see them making any improvement on the content side of things. But yeah man, I miss the days when a SP campaign lasted 15-20 hours. |
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#54 | |
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Easier to make games + less levels/content + higher prices = we are paying them MORE for them to do LESS unless you follow my theory that PROGRAMMERS have just become incredibly shit, without an ounce of talent or skill which would require the game studios to pay more & hire someone who has skills & talent???
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#55 |
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I like both, can honestly say I enjoyed Crysis much more..
I would also enjoy the multiplayer more in Crysis if there were more active players and good servers. Instead you get a bunch of servers that people cheat on which destroys it all.
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#56 |
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I thought Crysis was one of the worst games ever, I felt almost no thought was put into it except for looks which again they cut too many corners in that area also. The gameplay was terrible and the AI was so pathetic it was almost disgusting. COD 4 was amazing single or multi hands down. I mean how are these games even being compared? Crysis bombed on a COD:4 scale and is pretty much given away nowadays. COD 4 is still expensive, even used it is still a big seller. It is like putting Mike Tyson in his prime(COD:4) against me the overweight computer nerd(Crysis), a very sad battle. Lets compare hello kitty online vs WOW while we are at it!
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#57 | |
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Why don't we compare the sales of a Ferrari to a Mustang.. And say the Mustang is a better car.... Crysis requires so much computer that most people can't play it, let alone play it well enough to be competitive. Not sure what you mean by not enough thought, it's single player is longer than the single player of COD4, it's more complex, the story line is about the same quality but with a new twist at least vs same old war, nukes. The multiplayer of Crysis Wars I feel is FAR superior to Cod4's with it's various modes. They are two very different games though.
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#58 |
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CoD4 was good but it is nowhere near the apotheosis of gaming that is Crysis. I must have played it through six times.
Also 2-3 million sales and still selling is hardly bad.
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#59 |
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I for one agree that these two titles shouldn't be compared - they're entirelly different beasts . . .
Crysis has an outstanding SP compared to CoD4 - CoD4 is way too linear, and highly repetitive . . . hell, if you somehow happen to run out of ammo, just hang around a script point and let the cannon fodder die . . . besides, each "mission" is fairly straight forward, nothing to explore, and no real way to break free of the mold. Granted, some of the levels are quite beautiful, but that's about it. Crysis, on the other hand (and Warhead) have very open maps and each "script point" can typically be approached from quite a few different angles . . . as well, the dynamics of the suit allow the player to approach situations in various degrees, not being compounded into one specific style of play. It's weak point, though, was MP - which is where CoD4 shined brightly. Cry's biggest issue is that MP overall just feels unbalanced . . . there's a lot of stuff that goes on that just doesn't seem right, even on servers where punkbuster is enabled . . . in contrast, even on the CoD4 servers, everything seems balanced. It's not unusual to see even clan members who play daily turn out bad K ratios now and then, and the clan players don't come across "god-like" . . . Even the highly skilled players are easy to take down - not so with Cry . . . not sure if it's due to cheating or what, but it seems people have higher headshot ratios with Cry, too, even though it's easier to pull off headshots with CoD4.I look at it this way, CoD4 has an excellent MP experience that's hard to match, it's weak point is the tripe SP mode. Crysis has an excellent SP mode, but is weak in the MP arena.
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#60 |
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Alright children I think that's about enough of that, the thread is about a few games...
"READ" GAME = FUN
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#61 |
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Crysis popped my high-end gaming cherry. I upgraded from an ati 9550 P4 system with a 15 inch flat panel monitor to a hd 4850 q6600 system with a 22 inch monitor.. it was literally jaw dropping for me. It was the fact I've never played any high-end games on a PC that made me love the game so much.
But yeah like everyone else the multiplayer got boring, there was really no-way of recording or rewarding your improvement in multiplayer so I stopped playing. CoD 4 however has one of the best multiplayer matches I've ever seen, it very immersive and makes you feel like you're actually in a war. The single player although was too short and it got me sick and tired of it to the point that I said to myself "I'm never playing this mode ever again...EVER".
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Last edited by randomflip; 11-04-2009 at 01:53 PM. |
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#62 |
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off topic crap deleted
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