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#1 |
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Case Mod Guru
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Borderlands the game
Someone mentioned this to me today and it looks pretty nice. Its rare for me to shell out $ for a game but I am gonna on this one
http://www.borderlandsthegame.com/ First Update from lemode and mlee49 http://www.gearboxsoftware.com/games/borderlands Here are a few links/Tweeks to help out, thanks to Cyborgmatt http://forums.steampowered.com/forum...d.php?t=998374 Courtesy of Meltdown: http://borderlands.wikia.com/wiki/Weapons http://gbxforums.gearboxsoftware.com...ad.php?t=77748 http://gbxforums.gearboxsoftware.com...ad.php?t=79043 Courtesy of 1Kurgan1: I will offer some advice that no one seemed to have before, if your having issues. These are the ports that need to be forwarded 3783 (Voice Chat Port) 27900 (Master Server UDP Heartbeat) 28900 (Master Server List Request) 29900 (GP Connection Manager) 29901 (GP Search Manager) 13139 (Custom UDP Pings) 6515 (Dplay UDP) 6500 (Query Port) Go to http://portforward.com/ then find your router, set a static IP address, then configure your router to allow those ports to be forwarded, remember to click the "Enable" box to the right hand side of the ports after you enter their info, or they won't be activated. Then you can either add exceptions to your Windows Firewall, or turn it off when you game, I'm lazy so I just turned mine off. Taking all these steps helped me to finally get MP working, and I ran over to my friends and did it for him so he can host, all working great now. Courtesy of Mussels: i found a few interesting lines in the willowengine.ini file bAllowMatureLanguage=FALSE (changed to TRUE) TerrainMaterialMaxTextureCount=16 TerrainTessellationCheckDistance=4096.0 worth tweaking for quality? bUseTextureStreaming=True i recall this from other games, if you set it to false it'll load it all in one hit (making load times longer, but no textures loading in as you go) bUseBackgroundLevelStreaming=True as above MinTextureDensity=0.0 IdealTextureDensity=13.0 MaxTextureDensity=55.0 quality tweaks, again? bDisablePhysXHardwareSupport=True pretty clear, that one PhysXGpuHeapSize=32 PhysXMeshCacheSize=8 performance tweaks for hardware physX [Engine.ISVHacks] bInitializeShadersOnDemand=False DisableATITextureFilterOptimizationChecks=True UseMinimalNVIDIADriverShaderOptimization=True PumpWindowMessagesWhenRenderThreadStalled=False Hellloooo... ATI and Nvidia specific tweaks. interesting how on an ATI card, mines got the ATI tweaks off, and the NV tweaks on... [Engine.GameEngine] bSmoothFrameRate=TRUE MinSmoothedFrameRate=22 MaxSmoothedFrameRate=62 sounds like some kind of FPS smoother, probably lowers details to improve FPS when lagging [Engine.Client] MinDesiredFrameRate=35.000000 see above, looks like its customisable (handy for lag haters) [XAudio2.XAudio2Device] MaxChannels=32 more channels for people with higher end sound cards, audio quality tweak? [TextureStreaming] PoolSize=140 if poolsize = MB of ram used, this may be a good tweak for users with lots of ram FOVAngle=90.000000 obvious, this one. I hear settings like 110 works well for widescreen users. from a google "PC version of CoD4, the FOV is 65. That is based on the 4:3 view though, at 16:9 it widens to just under 81" so Cod4 has a narrower view than borderlands default... GodMode=True odd, this was on by default. AllowD3D10=False obvious really. someone needs to do some testing MaxAnisotropy=16 MaxMultisamples=1 again, clear. UseVsync=True MinShadowResolution=1024 MaxShadowResolution=1024 ShadowFadeResolution=128 ^ good way to get extra performance, turn those down ResX=1920 ResY=1080 ^ custom resolutions if needed [FullScreenMovie] StartupMovies=2K_logo StartupMovies=Gearbox_logo StartupMovies=NVidia StartupMovies=Loading SkippableMovies=2K_logo SkippableMovies=Gearbox_logo SkippableMovies=Attract SkippableMovies=NVidia messing with/deleting these will skip the startup movies [AppCompat] MeasuredCPUScore=134.237000 CompatLevelComposite=5 CompatLevelCPU=5 CompatLevelGPU=5 hey look, it has a built in benchmark thing! shamelessly stolen from [H]
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Last edited by MKmods; 11-20-2009 at 01:23 AM. |
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#2 | |
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Quote:
The whole thing of each time played will be unique sounds about the best part about it. All the weapons dropped are randomly generated, aka a shotgun power revolver etc etc. I think it will still be a successful game but I wished they had kept the old graphics. |
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#3 |
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Modestus Supernus
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yea it looks like fun. im thinking about getting it...what are these old graphics you speak of?
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#4 |
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A picture tells a thousand words:
http://www.youtube.com/watch?v=_HhRTbQ6XkA Some gameplay footage from last year before they changed the artwork direction to what it is now. I actually like the new direction, gives a gritty offworld atmosphere, rather than trying for true to life graphics. Too much like a regular fps. Tye
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#5 |
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This link only shows one before, but I have an old Game Informer laying around showing the preview for the game with the old graphics. I'm sure the pictures are somewhere on the net.
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#6 |
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I gotta say I really like the visual style, I'm not always the biggest fan of cell shading methods, but when executed correctly they can look quite good. This title has a lot of promise, and looks like it should play out quite well. I'm looking forward to reading some reviews and maybe getting my hands dirty with this one.
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#7 |
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Graphical Hacker
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Can anyone kinda give me a heads up on if it is actually a good game? I believe I saw it for sale on Steam, took one looks and said, meh, Fallout 3 copy. But is it any good? (Post screenies please)
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#8 |
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looks like champions online almost.
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#9 |
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I am keeping my eye on this, it could be amazing or it could completely bomb. It reminds me of playing in a Madmax type world, which could be awesome, but that new art direction makes me think they went a bit too silly with it. It does look like CO and I play CO and like it, and like the artwork there, but thats a comic game, wee'll see I'll probably be waiting on this to see what others think before I pull the trigger on this title.
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#10 |
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I look forward to this game. Three features I really like...
87 bazillion Gunz - Guns in game are semi-randomly generated. Guns I have or get may not be on your game yet or ever. We can link up online, play the game together and keep any new and interesting loot for single player later. So you don't have to wait for me or anyone to keep going. Randomly generated maps - The maps, terrain, and "special item" locations are random. Just cause I found a piece of the treasure, certain enemy, etc. here, you may not. This should make replay and co-op play a lot of fun since you can't be sure what you are getting into, even if you have played that section before. Direction - The original art and focus was to make the game realistic like Fallout 3 and other titles. Somewhere along the line development said, "Screw it, lets just make the game fun." Thus the randomly generate stuff, switch to cell shading, cartoonish characters, and humor. I plan on getting the 4 pack with some friends so the game is $33.15ish new. I will be glad to post what I think once I get my hands on it, if you guys want. I know I am no one special, but I would be glad to give my opinion from the perspective of someone who was looking forward to it. |
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#11 | |
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Graphical Hacker
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Quote:
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#12 |
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#13 |
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First I have heard of the 4 pack, is that only for Steam, or consoles also?
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#14 |
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#15 |
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I'll be playing
The same guild mate I play games with out outside MMOs normally told me he wanted to play Boarderlands with me. At first glance I gave 2 shits about it and I don’t normally play RPGs as they typically bore the hell out of me after 50 hours. But a co-op(able) RPG Shooter seems like it would be fun. Only down side is that this guild mate and I typically have the same play style and love sniping meaning we will be fighting to play Mordecai. Ha. I guess I can settle on playing as Lilith in the end as she looks to be my second choice on paper. A few local frinds will be playing it on Xbox Live but I refuse to buy an Xbox just to play this with them.
Zelda Wind Waker and XIII were both awesome cell shaded games. So that kind of art style can be awesome. I am not one of those ‘REALISM OR NO DICE’ snobs.
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#16 | |
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Quote:
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#17 |
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Case Mod Guru
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now if they would just offer it for free with purchase of a new video card...lol
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#18 |
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Just saw a gameplay video of the game.
It looks nice, but i don't want it to be co-op all the time, and i want a good story to go along with it. Looks nice overall tho.
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#19 |
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Thats a let down to hear your all forced into a role, I would like to make my characters, or at least be allowed to have 2 of the same guy on the same team as I don't want to always witch roles.
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#20 | |
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Story is ok, but I only have the base. Think of Mad Max meets Raiders of the Lost Ark.....with more guns. |
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#21 | |
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#22 |
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Thank god, I was wondering how you would keep your character if they forced you into all playing diff roles, once again sounds cool to me.
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#23 |
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Yeah, this game looks awesome!
Can't wait for release.Usually I am not a huge advocate of Steam, however their 4-pack pre-order comes out to $33.75 a person: http://store.steampowered.com/app/8980/ Can't beat that with a stick. Edit: Ah I see somone posted about this already. ![]() Last edited by ArmoredCavalry; 10-12-2009 at 10:21 PM. |
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#24 |
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Ive seen a couple of vids.. looks kinda repetetive. But if grinding for high damage numbers and random loot drop is your thing, youl' definitely enjoy this..
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#25 |
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What does it mean when you say this is a FPSRPG ??
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