Omega
New Member
- Joined
- Sep 9, 2009
- Messages
- 140 (0.03/day)
- Location
- Sibenik - Croatia
Hi guys!
I'm gonna need a little help from you on this one. Many of you are probably already aware of CPU reviews being published recently on TPU. I really hope, and we are working hard to continue doing reviews and even expand and upgrade them to bring you the best readers experience possible.
So far, two reviews were published and third is on the way. All three tested CPU's are AMD's lower end products and they have a secondary function… to help me go trough TPU reviewer learning curve. After the third CPU is reviewed and published, the test setup will be transferred on Windows 7 OS, and here's where I need your help.
When all things considered, reviews are made and published for our readers (you) and our goal is to deliver to you all the information's and specifications you need, but keep everything easy and interesting to read. First of all, I need opinions whether to go with 32bit or 64bit version of Windows 7. The only difference here is that 32bit version enables higher stable overclock frequency's for CPU. In both cases amount of memory will be software limited to 3.2 GB for 32bit or 4 GB for 64bit version. This is a must when it comes to testing triple channel memory. Three sticks of ram (6 GB) will be used for LGA1336 Core i7 CPU's but amount of available memory limited to 4 GB, to make results comparable to LGA1156 and AM3 platforms.
So, long story short… would you prefer higher overclocked CPU's or ~800 MB larger system memory?
Second thing is the current benchmark suite used to test the CPU's. While doing reviews I noticed some flaws that could be improved with transferring to Windows 7. Bellow is the current benchmark suite:
To be honest I'm not happy with audio encoding tests as they use only one core and are very frequency dependent . Also I'd like to change list of games for testing CPU performance in gaming. The maximum number is 5 games, and they should cover FPS, RTS, Simulations, Adventure/RPG platforms.
Again, to make the long story short. Do you have any proposition what other test to incorporate into benchmark suite? I would appreciate suggestions for audio encoding programs that use more than one core, video encoding programs/tests and game titles for gaming performance testing.
Thank you in advance for any given advice, cheers!
I'm gonna need a little help from you on this one. Many of you are probably already aware of CPU reviews being published recently on TPU. I really hope, and we are working hard to continue doing reviews and even expand and upgrade them to bring you the best readers experience possible.
So far, two reviews were published and third is on the way. All three tested CPU's are AMD's lower end products and they have a secondary function… to help me go trough TPU reviewer learning curve. After the third CPU is reviewed and published, the test setup will be transferred on Windows 7 OS, and here's where I need your help.
When all things considered, reviews are made and published for our readers (you) and our goal is to deliver to you all the information's and specifications you need, but keep everything easy and interesting to read. First of all, I need opinions whether to go with 32bit or 64bit version of Windows 7. The only difference here is that 32bit version enables higher stable overclock frequency's for CPU. In both cases amount of memory will be software limited to 3.2 GB for 32bit or 4 GB for 64bit version. This is a must when it comes to testing triple channel memory. Three sticks of ram (6 GB) will be used for LGA1336 Core i7 CPU's but amount of available memory limited to 4 GB, to make results comparable to LGA1156 and AM3 platforms.
So, long story short… would you prefer higher overclocked CPU's or ~800 MB larger system memory?
Second thing is the current benchmark suite used to test the CPU's. While doing reviews I noticed some flaws that could be improved with transferring to Windows 7. Bellow is the current benchmark suite:
Benchmark Suite
- Everest Ultimate - Read/Write/Copy/Latency
- PC Mark Vantage
- 3D Mark Vantage v1.0.1 Performance preset (CPU and Total score)
- wPrime 32M v2.0
- SuperPI
- Handbrake DVD rip to .mkv
- Xilisoft Video Converter Ultimate v5.1.20 - .mov 1080p encode to .mpeg-4
- DivX Converter 7.0 - AVI encode with Home Theater preset
- BonkEncoder v1.0.13 .flac encode with LAME MP3 320 kbs
- I'm Too Audio Encoder v2.1.77 - WMA encode with LAME MP3 320 kbs
- Photoshop CS4
- Cinebench R10
- Blender 2.49
- POV Ray 3.7b
- 7zip v4.65 32 MB mutithreding
- WinRAR 3.9 Benchmark
- WinRAR 3.9 compression - 688 MB file
- Tom Clancy's HAWX v1.1 - high details
- Resident Evil 5 benchmark - medium details
- Section 8 v1.0 - high details
- GTR Evolution v1.0 - high details, Level 1 AA
- Far Cry 2 v1.3 - DirectX 10, High Details
- Prime95 for maximum heat and consumption
- CPU-Z 1.52
- AMD Overdrive
To be honest I'm not happy with audio encoding tests as they use only one core and are very frequency dependent . Also I'd like to change list of games for testing CPU performance in gaming. The maximum number is 5 games, and they should cover FPS, RTS, Simulations, Adventure/RPG platforms.
Again, to make the long story short. Do you have any proposition what other test to incorporate into benchmark suite? I would appreciate suggestions for audio encoding programs that use more than one core, video encoding programs/tests and game titles for gaming performance testing.
Thank you in advance for any given advice, cheers!