imperialreign
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System Name | УльтраФиолет |
---|---|
Processor | Intel Kentsfield Q9650 @ 3.8GHz (4.2GHz highest achieved) |
Motherboard | ASUS P5E3 Deluxe/WiFi; X38 NSB, ICH9R SSB |
Cooling | Delta V3 block, XPSC res, 120x3 rad, ST 1/2" pump - 10 fans, SYSTRIN HDD cooler, Antec HDD cooler |
Memory | Dual channel 8GB OCZ Platinum DDR3 @ 1800MHz @ 7-7-7-20 1T |
Video Card(s) | Quadfire: (2) Sapphire HD5970 |
Storage | (2) WD VelociRaptor 300GB SATA-300; WD 320GB SATA-300; WD 200GB UATA + WD 160GB UATA |
Display(s) | Samsung Syncmaster T240 24" (16:10) |
Case | Cooler Master Stacker 830 |
Audio Device(s) | Creative X-Fi Titanium Fatal1ty Pro PCI-E x1 |
Power Supply | Kingwin Mach1 1200W modular |
Software | Windows XP Home SP3; Vista Ultimate x64 SP2 |
Benchmark Scores | 3m06: 20270 here: http://hwbot.org/user.do?userId=12313 |
This topic came up in another forum I frequent, and I thought I'd bring the discussion here as well, to get some more views on the topic . . .
Considering most modern FPS games, lowering the visual settings many times reduces some "level clutter" - whether it's vegetation, alpha textures, pointless objects, etc. As well as possibly removing in-game physics applied to objects and models (ragdoll), removing or reducing particle effects (smoke, fire, weather, explosions, etc.), and can even brighten lighting (forcing global lighting, removing dynamic lighting sources, etc.), amoung other things . . .
Do you feel that it's "ok" to lower your visual settings to give yourself an extra "edge," even if your rig can handle heavier settings?
IMHO, if your rig can't handle running heavier settings, I really don't see a problem with it . . . if it's the only way to make the game run smooth enough for the typical fast-paced action, no big deal . . . BUT, if your rig can handle heavier settings without any hiccup, but you reduce the visuals to give yourself an "edge," I personally feel it's fringing on the line of "cheating."
Now, I know there will also be those who say they would resort to such tactics to "level the playing field" because they know other's will do the same . . . but why do so? If you're playing better than most other players, with the visuals set high, can't you feel some accomplishment in that alone?
What are y'alls thoughts on this?
Considering most modern FPS games, lowering the visual settings many times reduces some "level clutter" - whether it's vegetation, alpha textures, pointless objects, etc. As well as possibly removing in-game physics applied to objects and models (ragdoll), removing or reducing particle effects (smoke, fire, weather, explosions, etc.), and can even brighten lighting (forcing global lighting, removing dynamic lighting sources, etc.), amoung other things . . .
Do you feel that it's "ok" to lower your visual settings to give yourself an extra "edge," even if your rig can handle heavier settings?
IMHO, if your rig can't handle running heavier settings, I really don't see a problem with it . . . if it's the only way to make the game run smooth enough for the typical fast-paced action, no big deal . . . BUT, if your rig can handle heavier settings without any hiccup, but you reduce the visuals to give yourself an "edge," I personally feel it's fringing on the line of "cheating."
Now, I know there will also be those who say they would resort to such tactics to "level the playing field" because they know other's will do the same . . . but why do so? If you're playing better than most other players, with the visuals set high, can't you feel some accomplishment in that alone?
What are y'alls thoughts on this?