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- Oct 6, 2004
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- Oystralia
System Name | Rainbow Sparkles (Power efficient, <350W gaming load) |
---|---|
Processor | Ryzen R7 5800x3D (Undervolted, 4.45GHz all core) |
Motherboard | Asus x570-F (BIOS Modded) |
Cooling | Alphacool Apex UV - Alphacool Eisblock XPX Aurora + EK Quantum ARGB 3090 w/ active backplate |
Memory | 2x32GB DDR4 3600 Corsair Vengeance RGB @3866 C18-22-22-22-42 TRFC704 (1.4V Hynix MJR - SoC 1.15V) |
Video Card(s) | Galax RTX 3090 SG 24GB: Underclocked to 1700Mhz 0.750v (375W down to 250W)) |
Storage | 2TB WD SN850 NVME + 1TB Sasmsung 970 Pro NVME + 1TB Intel 6000P NVME USB 3.2 |
Display(s) | Phillips 32 32M1N5800A (4k144), LG 32" (4K60) | Gigabyte G32QC (2k165) | Phillips 328m6fjrmb (2K144) |
Case | Fractal Design R6 |
Audio Device(s) | Logitech G560 | Corsair Void pro RGB |Blue Yeti mic |
Power Supply | Fractal Ion+ 2 860W (Platinum) (This thing is God-tier. Silent and TINY) |
Mouse | Logitech G Pro wireless + Steelseries Prisma XL |
Keyboard | Razer Huntsman TE ( Sexy white keycaps) |
VR HMD | Oculus Rift S + Quest 2 |
Software | Windows 11 pro x64 (Yes, it's genuinely a good OS) OpenRGB - ditch the branded bloatware! |
Benchmark Scores | Nyooom. |
Finally, at long last i have found a viable solution to fix crossfire flickering.
Summary of the problem:
This is NOT flickering/missing textures - this is an issue where it looks like horizontal likes and moving up and down the screen behind the image, kind of like an old TV/VCR not being tuned in right.
Solutions offered by AMD:
Turn on Vsync (doesnt always work, stalker games Vsync is broken for example)
Turn off catalyst AI (which turns off crossfire, good one ATI)
blame something random (drivers, bridges on the wrong way, bad bridge, etc)
Solution offered by mussels: well it aint perfect, but the latest Rivatuner has a new Direct3D overrider - that works in DX10/11 now! Simply install rivatuner and look in your start menu for it, its got a simple interface
As you can see here, i simply added XRengine (stalkers exe) set Vsync and triple buffering on... and what do you know, a perfectly smooth, nausea inducing lines free gaming session
the reason this works is that many games use a broken method to implement Vsync (think dead space, where the mouse basically stopped working) - and this uses another, more reliable method that seems to solve such problems.
Summary of the problem:
This is NOT flickering/missing textures - this is an issue where it looks like horizontal likes and moving up and down the screen behind the image, kind of like an old TV/VCR not being tuned in right.
Solutions offered by AMD:
Turn on Vsync (doesnt always work, stalker games Vsync is broken for example)
Turn off catalyst AI (which turns off crossfire, good one ATI)
blame something random (drivers, bridges on the wrong way, bad bridge, etc)
Solution offered by mussels: well it aint perfect, but the latest Rivatuner has a new Direct3D overrider - that works in DX10/11 now! Simply install rivatuner and look in your start menu for it, its got a simple interface
As you can see here, i simply added XRengine (stalkers exe) set Vsync and triple buffering on... and what do you know, a perfectly smooth, nausea inducing lines free gaming session
the reason this works is that many games use a broken method to implement Vsync (think dead space, where the mouse basically stopped working) - and this uses another, more reliable method that seems to solve such problems.