- Joined
- Feb 17, 2007
- Messages
- 979 (0.16/day)
System Name | beastybuild |
---|---|
Processor | 4670k |
Motherboard | GigabyteZ87X-UD4H |
Cooling | SR-1 360 and GTX 360 custom, Koolance 380Iblock, swiftech355 &xspc"restop" |
Memory | 2X4gig G Skill Ripjaw 2400 |
Video Card(s) | Gigabyte gtx660ti(OC) windforce |
Storage | western Digi sata |
Display(s) | Acer 24 LCD |
Case | modmantasticca |
Audio Device(s) | basic onboard |
Power Supply | Sea Sonic G550m |
Software | Win 7 Enterprise 64 |
Benchmark Scores | 4.9 stable with mem at 1333 4.8 stable with mem at 2133 |
Ok, so I no something more than a total noob, but barely!
I just got a great price on some fast 1 gig dual channel OCZ platinum(109 Newegg)and was wonderingthe following after reading several threads and reviews...
In a game like Medival war2, lots of missiles flying and smoke and soldeirs all at once, is better ie lower latencies giving more improvement than better ..FASTER clock speed?
I know it is somewhat a give and take on overclocking and lowering latencies, and these 2 gig sets are rated to run 2.5 2 3 5 or lower and some have oced them to 250(500).
Is there a general rule for graphically intese GAMES that states which gives better frames per second, assuming the fsb matches up on the speed and does not bottleneck?
I just got a great price on some fast 1 gig dual channel OCZ platinum(109 Newegg)and was wonderingthe following after reading several threads and reviews...
In a game like Medival war2, lots of missiles flying and smoke and soldeirs all at once, is better ie lower latencies giving more improvement than better ..FASTER clock speed?
I know it is somewhat a give and take on overclocking and lowering latencies, and these 2 gig sets are rated to run 2.5 2 3 5 or lower and some have oced them to 250(500).
Is there a general rule for graphically intese GAMES that states which gives better frames per second, assuming the fsb matches up on the speed and does not bottleneck?