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#1 |
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Read B4 going PhysX Crazy
This is a must read for everyone intending to play with PhysX. This will solve a lot of your questions and problems that you are going to have.
NVIDIA's GeForce PhysX implementation NVIDIA has created three sets of circumstances on how you can choose to use your PhysX setup from within the PhysX driver, let's have a look:
Below is an example pic of Most IMPORTANT Now there's a thing you will need to be aware of in the Multi GPU mode, it's actually a Vista limitation but a second monitor must be attached to enable PhysX running on the second GeForce GPU. You must extend your Windows Vista desktop onto that monitor. To bypass that issue, most monitors have a standard VGA and a DVI connector, right? Just use both. This limitation is related to the Windows Vista display driver model (WDDM). This limitation does not exist in Windows XP. In NVIDIA's upcoming drivers, they will be offering a workaround to improve the experience for Windows Vista users. In other words you do not need to have 2 monitors in XP, while in Vista you need 2 connections or you can bypass that with above trick. With a single card or two cards in SLI mode you will not have this problem. Please Leave a Thanks ! Taken from here
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#2 |
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#3 |
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Here's a trick: Use a DVI - DSub coverter dongle.
The dongle routes back a ground power signal to the DVI even when there's no display connected to the D Sub. In essence you're fooling the system that there is a monitor connected. People use this to start systems for diagnostic purposes when monitor isn't needed (study beep codes / diagnostic LED's), to evade the BIOS halt that occurs in --some-- systems where it beeps for bad VGA connection if a monitor isn't connected. I'm not sure it works in this case though, the OS won't find a monitor in its device list.
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So in order to use multi GPU mode do I need Vista?
If my friend can't get his PC going with the 8800 GTS (G80) I gave him he's going to give it back...I'd like to give this a try. |
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#5 |
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btarunr, interesting solution. All my Trinitron monitors have dual switchable inputs and I got plenty of cabling, so I got it covered.
Have nVidia or Microsoft announced a fix for this Vista issue, since I assume this was not intended to work like this by design? Also, has anyone done any Vista vs. XP comparisons yet? I assume there will be a performance penalty under Vista, just how big is the question.
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#6 |
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You don't have to have a second monitor attached. You can extend your desktop without a second physical monitor attached.
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#7 |
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would this work with HD4850 as the gpu and an 8800gts as the physx?
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#8 |
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Yes, that would work.
Edit: It would only work in XP. Vista does not allow this.
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#9 |
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no it dont think so . The physX drivers come through Nvidia Control Panel .
I may be wrong though.
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#10 |
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So would it work, if I picked up one of these, put it in my rig, did the Vista workaround and set the 8400GS to Physx?
http://www.giga-byte.com/Products/VG...ProductID=2696 is it powerful enough to make a difference? how would it compare to a proper physx card? Cheers.
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#11 | ||
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Quote:
Quote:
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Pretty sweet stuff! hopefully it really pays off! maybe I'll get a 8600gts for physics?
and Newtechie it might not work because its in the Geforce program, doubt they support Ati cards. but heh it might work :P
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#13 |
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How will you install ATI and NVIDIA Drivers at the same time ?
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#14 | |
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Quote:
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#15 |
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It is pretty simple actually.
Step 1. Install ATi Drivers Step 2. Install nVidia Driver Yes it really is that easy. Edit: This works in XP. It will not work in Vista. Correct, it will only affect games which use PhysX. As for better results, that depends. With the GTX260/GTX280, there is a dedicated spot on the die for CUDA apps, so graphical performance will be unaffected on those GPUs when PhysX is enabled. On lower cards, a portion of the Shader power is used, so graphical performance will suffer. In both cases, the framerate will go down anyway, as there is simply more stuff(particles, smoke, etc) to render, so there is a higher graphical load caused by the increased particle count.
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#16 | |
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I may as well keep the money, cus the 8400GS wont actually improve anything...? That what your saying? Thanks.
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#17 |
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I'm not sure, I haven't read that anywhere.
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#18 |
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I'm confused too, cus then surely nvidia would have made a big fuss that their GTX200 series has a built in Physx processor (effectively).
![]() ![]() ![]() Anyone on here test out performance in physx games with a GTx200 series and another nvidia card for the physx...?
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#19 |
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You can. There's nothing that prevents you from. They're detected by the OS as two display adapters, with either of them becoming primary (head 0). Haven't you come across systems where people used crappy PCI VGA cards on systems with onboard video, so as to add more display heads without having many AGP slots? it's the same. So you install both, the GeForce PhysX driver, make it render PhysX, voila! your GeForce card turned into a physics card a-la Ageia PhysX card.
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Damn it - that means i will need to start using my old X1800XT as my main G.card & running my 8800GTS as a physX engine - sod that. I was looking forward to this but after reading i dont think this is optimised for non multiple G.cards much but thats kinda understandable.
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#21 | |
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Quote:
the 8800 GTS eats X1800 without leaving bones (even while doing graphics + physics)
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#23 |
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I have a Asus P1 PhysX card installed on my DFI/Intel rig with a Visiontek 3870. I down loaded the Nvidia drivers for the PhysX card and it works great.
Would I be able to use in game PhysX with this setup? The games that came with the PhysX card work fine on that rig..
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#24 | |
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Even the drivers have an option of selecting "Geforce PhysX" or "Ageia PhysX" . So select Ageia PhysX and it will work just fine .
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I have download the drivers from the powerpack, however I can't enable GeForce Phsyx. The options it's disabled. What can it be?
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