captain LEMONed
New Member
- Joined
- Nov 6, 2008
- Messages
- 4 (0.00/day)
Please read before you say its the game engine:
I just built a PC last week, and after finally getting everything ready I was ready to play. But sadly, after a few hours I noticed some glaring problems. With all Source games, S.T.A.L.K.E.R. SoC, Fallout 3, there seems to be a limit to the full rendering or detail of distance. Many big objects will either pop in, be there and not fully rendered in detail until I am 5 ft. away from them. In games of instance in Team Fortress 2 and in other Source games, player models lose decals after they reach 10-15 ft. Objects will fade after 15-20 feet. Grass (in Source games) will not start showing up until 10ft. and will quickly fade into view as I walk forward.
I have tried, for the source games, to mess with the engine using tweak guides as with the expectation that it may be the game engine, but the only thing that will do anything is the r_lod -5, which will fix the player models losing decals, but other then having to do that with an autoconfig file, nothing else seems to have an effect on changing my draw, rendering, and detail distances. All of this I have used tweak guides for, but none of it has any effect on the game.
I have tried, a few of the different drivers 8.10, 8.6 (CD version), STALKER/Farcry hotfix (which BSOD me when trying to crossfire on) to no avail. I have thought that it could possibly be STALKER or another game affecting it, as in my old computer when I installed Vampire The Masquerade it seemed to effect the distance in my Source games in the same manner. But uninstalling, installing and all that has done nothing. I have reformated and put a new Vista64 and tried new drivers with the same outcome.
I'm stumped, and I hope you guys are bad enough dudes to help me out. Especially with Left4Dead demo coming out today. Seriously any help would be awesome and come with much thanks. In the following days, I may try installing XP64 to see if better results, but I would really like to enjoy DirectX10 since I especially made them system for Vista.
I tend to run games at 1920x1200 at pretty much the highest settings possible.
Some specs:
2 Sapphire Radeon HD 4850 512MB 256bit GDDR3 - Crossfire'd
CORSAIR DOMINATOR 4GB (2X2GB) DDR2
Intel Core2 Quad Q9400 2.66 GHZ
ASUS P5Q Pro
Western Digital Caviar Black WD6401AALS 640GB
Vista 64 Ultimate
I just built a PC last week, and after finally getting everything ready I was ready to play. But sadly, after a few hours I noticed some glaring problems. With all Source games, S.T.A.L.K.E.R. SoC, Fallout 3, there seems to be a limit to the full rendering or detail of distance. Many big objects will either pop in, be there and not fully rendered in detail until I am 5 ft. away from them. In games of instance in Team Fortress 2 and in other Source games, player models lose decals after they reach 10-15 ft. Objects will fade after 15-20 feet. Grass (in Source games) will not start showing up until 10ft. and will quickly fade into view as I walk forward.
I have tried, for the source games, to mess with the engine using tweak guides as with the expectation that it may be the game engine, but the only thing that will do anything is the r_lod -5, which will fix the player models losing decals, but other then having to do that with an autoconfig file, nothing else seems to have an effect on changing my draw, rendering, and detail distances. All of this I have used tweak guides for, but none of it has any effect on the game.
I have tried, a few of the different drivers 8.10, 8.6 (CD version), STALKER/Farcry hotfix (which BSOD me when trying to crossfire on) to no avail. I have thought that it could possibly be STALKER or another game affecting it, as in my old computer when I installed Vampire The Masquerade it seemed to effect the distance in my Source games in the same manner. But uninstalling, installing and all that has done nothing. I have reformated and put a new Vista64 and tried new drivers with the same outcome.
I'm stumped, and I hope you guys are bad enough dudes to help me out. Especially with Left4Dead demo coming out today. Seriously any help would be awesome and come with much thanks. In the following days, I may try installing XP64 to see if better results, but I would really like to enjoy DirectX10 since I especially made them system for Vista.
I tend to run games at 1920x1200 at pretty much the highest settings possible.
Some specs:
2 Sapphire Radeon HD 4850 512MB 256bit GDDR3 - Crossfire'd
CORSAIR DOMINATOR 4GB (2X2GB) DDR2
Intel Core2 Quad Q9400 2.66 GHZ
ASUS P5Q Pro
Western Digital Caviar Black WD6401AALS 640GB
Vista 64 Ultimate
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